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District
홍대 Hongdae
강남역 Gangnam Stn.
명동 Myeongdong
광화문 Gwanghwamun
여의도 Yeouido
잠실 Jamsil
이태원 Itaewon
건대입구 Konkuk Univ.
성수 Seongsu
신촌 Sinchon
합정 Hapjeong
영등포 Yeongdeungpo
구로디지털 Guro Digital
동대문 Dongdaemun
왕십리 Wangsimni
상암 Sangam DMC
목동 Mokdong
노원 Nowon
신림 Sillim
천호 Cheonho
Language
English
Korean
Chinese
Japanese
Building Opacity Default
%
Zoom Step
%
Work Area
All
Region
Radius
m
Pick Center Point
Clear Region
OSM 3D Buildings (City-wide)
Opacity
75%
Get Building Info
Show Building View
Pick Building Floor
Model
2D
Mass
Floor
2D Offset
m
Outline
Show Legend
Base Color
Single Color
Commercial
Residential
Education
Accommodation
Religious
Public
Unclassified
Procedural Modeling
Hide Building
Hide Roads
Reference
Building
Terrain
Get Road Info
Road Color
Road Width
px
3D Road View
Procedural Modeling
Intersections
Intersection Color
Sphere Diameter
m
Hide Globe
DEM (Elevation)
Satellite Imagery
Base Color
Gradation Color
Show Terrain Gradation
Point 1
—
Point 2
—
Clear Gradation
Date
Preset
Custom
Summer Solstice
Winter Solstice
Vernal Equinox
Autumnal Equinox
Sunrise
—
Sunset
—
Start
End
Camera Position
—
Center
—
Buildings
—
Roads
—
Interval
min
Evaluate Point
Start Simulation
—
Show Sunlight Analysis Results
Show View Arrows
Create Block
Create Building
Offset
m
Ignore Dead-ends
Block Color
Opacity
40%
Move Point
Delete Point
Add Point
Building Model
2D
Mass
Floor
Create Grid
Grid Size
m
Grid Color
Grid Snapping
Create Fence
Create Gate
Select Plan Image
Opacity
70%
Size (m)
m
Tint Color
Move
Rotate
Scale
Remove Image
Show Landmarks
Search Pin
Remove Search Pin
User Pins
Add Pin (Click Map)
Clear All
Emission Source
Pick Source Location
Pollutant
PM10
PM2.5
NO₂
SO₂
CO
Emission (g/s)
Stack Height (m)
Meteorology
Wind Speed (m/s)
Wind Direction
°
Stability
A — Very Unstable
B — Unstable
C — Slightly Unstable
D — Neutral
E — Slightly Stable
F — Stable
Grid Size (m)
Opacity
50%
Run Simulation
Clear
Concentration (µg/m³)
0
-
Incoming Wind
Wind Speed (m/s)
Wind Direction
°
Analysis Area
Pick Center Point
Radius (m)
Display
Resolution (m)
Opacity
45%
Show Particles
Particles
Run Simulation
Clear
Wind Speed (m/s)
0
-
Analysis Area
Pick Center Point
Radius (m)
Water Level
Level (m)
0 m
Max Level (m)
Resolution (m)
Water Color
Opacity
55%
Show Building Impact
Run Simulation
Clear
Flooded Area
:
-
Avg Depth
:
-
Buildings Affected
:
-
Analysis Area
Pick Center Point
Radius (m)
Date & Time
Date
Time Range
~
h
Resolution (m)
Opacity
55%
Show Values on Map
Wall Analysis (Floor×Face)
Run Analysis
Clear
Avg Daily Irradiance
:
-
Peak Irradiance
:
-
Effective Sun Hours
:
-
Solar Panel Est.
:
-
Daily Total (kWh/m²)
0
-
Gathering Point
Pick Gathering Point
Exits (Click to add)
Add Exit Point
Population
Walk Speed (m/s)
Spawn Radius (m)
Agent Color
Show Density Heatmap
Start Evacuation
Clear
Elapsed
:
-
Evacuated
:
-
Remaining
:
-
Bottleneck
:
-
Vehicles
Speed Limit (km/h)
Traffic Density
Low
Medium
High (Rush Hour)
Show Road Congestion
Vehicle Color
Start Simulation
Clear
Avg Speed
:
-
Congested Roads
:
-
Throughput
:
-
Ignition Point
Pick Ignition Point
Wind Speed (m/s)
Wind Direction
°
Spread Rate
Slow
Medium
Fast
Analysis Radius (m)
Start Simulation
Clear
Elapsed
:
-
Burning
:
-
Destroyed
:
-
Safe
:
-
Building View
Close
Scale
Close
Measured Length
—
Actual Length
m
Apply Scale
Building Info
Close
Road Info
Close
Sunlight Analysis
Close
Fence Options
Cancel
Fence Type
Wire Mesh
Concrete Wall
Brick Wall
Height
m
Width
m
Color
Opacity
100%
Apply
Gate Options
Cancel
Gate Type
Simple Opening
Pillar Gate
School Gate
Gate Width
m
Pillar Size
m
Pillar Height
m
Color
Apply
Delete Block
Cancel
Delete All
Block Building
Cancel
Name
Floor Height
m
Floors
Color
Opacity
85%
Apply
Building Usage
–
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